Specifies the attributes for Composite tone configuration.
On SBC main screen, go to All > Profiles Management > Media > Tone Profile > Composite Tone.
Select the desired Tone Profile from the drop-down list to view its respective Composite Tone parameters.
The Composite Tone window is displayed.
Profile Management - Media Profiles - Packet Service Profile - Tone Profile - Composite Tone
The following fields are displayed:
Parameter | Description |
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Tone1Frequency
| Specifies Tone 1 Frequency in Hertz. If 0, then silence is generated. Only valid if generation method is singleTone, dualTone, or compositeTone. |
Tone1Power
| Specifies Tone 1 Power in dBm. Power levels range from -50 dBm (minimum power) to +3 dBm (maximum power). Only valid if generation method is singleTone, dualTone, or compositeTone. |
Tone1Apply
Cadence
| Specifies the cadences to which Tone 1 is applied. Application is as follows: If 0, then Tone 1 is applied to Cadences 1, 2, and 3. If 1, then Tone 1 is applied to Cadence 1. If 2, then Tone 1 is applied to Cadence 2. If 3, then Tone 1 is applied to Cadence 3. Only valid if generation method is compositeTone. |
Tone2Frequency
| Specifies Tone 2 Frequency in Hertz. If 0, then a single frequency tone is generated. Only valid if generation method is dualTone or compositeTone. |
Tone2Power
| Specifies Tone 2 Power in dBm. Power levels range from -50 dBm (minimum power) to +3 dBm (maximum power). Only valid if generation method is dualTone or compositeTone. |
Tone2Apply
Cadence
| Specifies the cadences to which Tone 2 is applied. Application is as follows: If 0, then Tone 2 is applied to Cadences 1, 2, and 3. If 1, then Tone 2 is applied to Cadence 1. If 2, then Tone 2 is applied to Cadence 2. If 3, then Tone 2 is applied to Cadence 3. Only valid if generation method is compositeTone. |
Tone3Frequency
| Specifies Tone 3 Frequency in Hertz. If 0, then a single or dual frequency tone is generated. Only valid if generation method is compositeTone. |
Tone3Power
| Specifies Tone 3 Power in dBm. Power levels range from -50 dBm (minimum power) to +3 dBm (maximum power). Only valid if generation method is compositeTone. |
Tone3Apply
Cadence
| Specifies the cadences to which Tone 3 is applied. Application is as follows: If 0, then Tone 3 is applied to Cadences 1, 2, and 3. If 1, then Tone 3 is applied to Cadence 1. If 2, then Tone 3 is applied to Cadence 2. If 3, then Tone 3 is applied to Cadence 3. Only valid if generation method is compositeTone. |
Tone4Frequency
| Specifies Tone 4 Frequency in Hertz. If 0, then a single or dual frequency tone is generated. Only valid if generation method is compositeTone. |
Tone4Power
| Specifies Tone 4 Power in dBm. Power levels range from -50 dBm (minimum power) to +3 dBm (maximum power). Only valid if generation method is compositeTone. |
Tone4Apply
Cadence
| Specifies the cadences to which Tone 1 is applied. Application is as follows: If 0, then Tone 4 is applied to Cadences 1, 2, and 3. If 1, then Tone 4 is applied to Cadence 1. If 2, then Tone 4 is applied to Cadence 2. If 3, then Tone 4 is applied to Cadence 3. Only valid if generation method is compositeTone. |
Decay Time
Constant
| Specifies exponential decay time constant in milliseconds. If 0, then no decay is applied. Maximum value is 2000 msec. Only valid if generation method is compositeTone. |
Decay Frequency Delta
| Specifies rate of change (Hz/s) of the tone frequency. If 0, then no frequency change rate is applied. Only valid if generation method is compositeTone. |
Decay Apply
Tone Bit Map
| Specifies the tones to which decay and frequency rate change are applied. Application is by bitmap: - If 0, then decay/frequency rate change is not applied to any tone. If 1, then decay/frequency rate change is applied to tone 1.
- If 2, then decay/frequency rate change is applied to tone 2.
- If 3, then decay/frequency rate change is applied to tones 1 and 2.
- If 4, then decay/frequency rate change is applied to tones 3 and so on.. If 15, then decay/frequency rate change is applied to tones 1, 2, and 3. Only valid if generation method is compositeTone.
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Make the required changes and click Save at the right hand bottom of the panel to save the changes made.