Specifies the attributes for Composite tone configuration.

To View and Edit Composite Tone

On SBC main screen, go to All > Profiles Management > Media > Tone Profile > Composite Tone.

Select the desired Tone Profile from the drop-down list to view its respective Composite Tone parameters.

The Composite Tone window is displayed.

Profile Management - Media Profiles - Packet Service Profile - Tone Profile - Composite Tone

The following fields are displayed:

Composite Tone

Parameter

Description

Tone1Frequency

Specifies Tone 1 Frequency in Hertz.

If 0, then silence is generated. Only valid if generation method is singleTone, dualTone, or compositeTone.

Tone1Power

Specifies Tone 1 Power in dBm.

Power levels range from -50 dBm (minimum power) to +3 dBm (maximum power). Only valid if generation method is singleTone, dualTone, or compositeTone.

Tone1Apply
Cadence

Specifies the cadences to which Tone 1 is applied. Application is as follows: If 0, then Tone 1 is applied to Cadences 1, 2, and 3.

If 1, then Tone 1 is applied to Cadence 1. If 2, then Tone 1 is applied to Cadence 2. If 3, then Tone 1 is applied to Cadence 3. Only valid if generation method is compositeTone.

Tone2Frequency

Specifies Tone 2 Frequency in Hertz.

If 0, then a single frequency tone is generated. Only valid if generation method is dualTone or compositeTone.

Tone2Power

Specifies Tone 2 Power in dBm.

Power levels range from -50 dBm (minimum power) to +3 dBm (maximum power). Only valid if generation method is dualTone or compositeTone.

Tone2Apply
Cadence

Specifies the cadences to which Tone 2 is applied. Application is as follows: If 0, then Tone 2 is applied to Cadences 1, 2, and 3.

If 1, then Tone 2 is applied to Cadence 1. If 2, then Tone 2 is applied to Cadence 2. If 3, then Tone 2 is applied to Cadence 3. Only valid if generation method is compositeTone.

Tone3Frequency

Specifies Tone 3 Frequency in Hertz.

If 0, then a single or dual frequency tone is generated. Only valid if generation method is compositeTone.

Tone3Power

Specifies Tone 3 Power in dBm.

Power levels range from -50 dBm (minimum power) to +3 dBm (maximum power). Only valid if generation method is compositeTone.

Tone3Apply
Cadence

Specifies the cadences to which Tone 3 is applied. Application is as follows: If 0, then Tone 3 is applied to Cadences 1, 2, and 3.

If 1, then Tone 3 is applied to Cadence 1. If 2, then Tone 3 is applied to Cadence 2. If 3, then Tone 3 is applied to Cadence 3. Only valid if generation method is compositeTone.

Tone4Frequency

Specifies Tone 4 Frequency in Hertz.

If 0, then a single or dual frequency tone is generated. Only valid if generation method is compositeTone.

Tone4Power

Specifies Tone 4 Power in dBm.

Power levels range from -50 dBm (minimum power) to +3 dBm (maximum power). Only valid if generation method is compositeTone.

Tone4Apply
Cadence

Specifies the cadences to which Tone 1 is applied. Application is as follows: If 0, then Tone 4 is applied to Cadences 1, 2, and 3.

If 1, then Tone 4 is applied to Cadence 1. If 2, then Tone 4 is applied to Cadence 2. If 3, then Tone 4 is applied to Cadence 3. Only valid if generation method is compositeTone.

Decay Time
Constant

Specifies exponential decay time constant in milliseconds.

If 0, then no decay is applied. Maximum value is 2000 msec. Only valid if generation method is compositeTone.

Decay Frequency Delta

Specifies rate of change (Hz/s) of the tone frequency.

If 0, then no frequency change rate is applied. Only valid if generation method is compositeTone.

Decay Apply
Tone Bit Map

Specifies the tones to which decay and frequency rate change are applied. Application is by bitmap:

  • If 0, then decay/frequency rate change is not applied to any tone. If 1, then decay/frequency rate change is applied to tone 1.
  • If 2, then decay/frequency rate change is applied to tone 2.
  • If 3, then decay/frequency rate change is applied to tones 1 and 2.
  • If 4, then decay/frequency rate change is applied to tones 3 and so on.. If 15, then decay/frequency rate change is applied to tones 1, 2, and 3. Only valid if generation method is compositeTone.

Make the required changes and click Save at the right hand bottom of the panel to save the changes made.

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